Friday, May 23, 2014

May Progress - Cities


Just a quick update - mostly to avoid dealing with issues at work. :)

SHIZUKA

Shizuka is shaping up. I have space for some nice scenic elements now along with a few more scratched built buildings if I choose to take that task on. I might just do some more checkbook modeling and kitbash some structures instead of doing it from scratch. We'll see.




The light space to the front of the photo above will have a little roundabout style garden space. Something like this photo.



I'd like to see the crosswalks and garden style intersection spot carried out like this. It'll make a nice addition, as I've said before.

I've noticed that Shizuka is looking a little sparse, so I think additional buildings and the like will be called for. While I want the area to have space for walkways, back alley details and the like, I want it to also have the prototypical dense quality Japan cities have.

The back side of Shizuka where I had some shopping areas is getting worked out. I dropped in a large hillside area to raise the area up. A walking bridge may be added at a later date spanning the area over the tracks and into the city. The area will be fenced or walled appropriately and will have road details and various other nuggets. This can be worked on in a modular way as well, so I can bring the whole section inside to work on and then place it afterwards in the same way the temple area was handled.
Several apartments are located on the hill along with the hospital and parking area.

I swapped in double tracks between the hill and the city. (above image) Some of this will be replaced with Kato Unitrack shortly.






SOYOKAZE

Soyokaze is starting to really look the part. I'm happy with the progress.
Following up with what I created for the area lore, Soyokaze and Shizuka are very easy to get to via rail, bus and taxi (for those with the cash to spend on a taxi all that way!) I've added another station area - mostly because I WAY over-purchased when it came to station pads, so I wanted to use at least ONE of them somewhere! hehehe  (Let me know if you need one - I'll sell it cheap. :::grin:::)

I've done some more rearranging as well - shuffling buildings this way and that and planning for this weekends road paving. At least, that's the intent. We'll see if that happens.

All in all things are looking good and the arrangement will allow for a lot of good detail, action and fun scene additions. 








SOYOKAZE HARBOR, TEMPLE AND VILLAGE

There really isn't much to report with these areas. The Village will have a solid, concrete slab looking base and I plan to do at least one if not two more rounds of rearrange and swap sessions after it's poured. I found that I might have enough space to have both a series of small access roadways through the village and for the small street market items I had on my previous layout area. I was rather happy about that. I like the idea of a little street festival in the village. Fresh food smells and gifts being sold to visitors. Another great scene op.



The harbor area is waiting for some additional street level details, but other than that, I have no new plans for the near future other than more figures and scene work. I think it's the most complete of the areas, really, so it can wait a while longer. :)



However I did get one element I'm excited about doing before long. I picked up that whale for a scenic element in the harbor and I think it's going to make a great addition once it's mounted, weathered and placed. It will add to the lore of Soyokaze fishing being "Whale Friendly".


Prototype :)


IN OTHER NEWS

I finally got around to setting up a little roundy-round for my 3yr old with my spare track. She is very excited about the process and has fun racing the little BANDAI tram around FAR too fast. :)  We are planning to paint it pink and purple as per her specs. Photos to follow, of course.

She also gets to paint the base board, figure out where her roads will be and decide where her building areas will be located - all of which she wants to do today when we speak about it. "Why can't we finish it today?"  I'm sure there are many hobby folks out there in the world saying the same thing right now - "Why can't this just be done so I can start playing?!"  I'm going to try to speed up certain portions of the process for her, but I am aiming on having her do some of the work, too, while I work with her. :)



Halloween may be a ways off, but I thought that this DEPARTMENT 56 item might make a PERFECT decoration for the house. Saving has begun - the sucker is expensive! But...you know...cool, too.







Carry on, Hobby Folks!

Friday, May 16, 2014

May 2014 Video Update Tour



I have a little video tour update up and I like the progress I'm making on the layout. It's fun to see it come together like it has with all the little items being done here and there.

I still have a long way to go, of course, but it's a fun and relaxing process - as it should be. I've waited a long while to have something like this going and I appreciate the whole of the process, not just getting it done. It can be a little overwhelming at times, but that's when you need to slow it down and remember that it's for fun...and it's not a race.

I also appreciate my wife understanding that the hobby isn't just a silly thing I like doing. She may not understand the why behind what I'm doing, but she knows I like it and that it makes me happy, so she supports me in my endeavors. Very cool Lady. :)

On deck:
• BACKDROP BACKGROUND! Man, I hate seeing that wood paneling in these shots! :)
• Lighting
• A skirt for around the edge of the layout
• Lock down track and scene locations (I'm still thinking about alternate track routes here and there)
• Lay in roadways and building base areas

As usual, comments are welcome.




Monday, May 12, 2014

Cool track area - Chicago


MAN! I love the cross junction in the northwest corner of the Loop in Chicago! LOL! I wish I knew more about it when I was back there - I would have looked for it and taken it in a while. I think I might have seen it, but I wasn't aware of just how much I enjoyed it at the time.

I can watch this video over and over. It's so cool seeing trains roll through this area!





Terry G. was kind enough to pass this FLICKR gallery over as well. It shows some work being done to this track area and...wow...that's a LOT of work in there!



It's funny - I've always been a structure-centric guy, but seeing things like this makes me long for something like it on my layout. I've always liked switches and complex track action like this, but going with KATO Unitrack limited the options. (Especially with a budget factored in) 

I'm almost thinking one more series of switching options might make my layout a little more interesting from a running perspective. Make it a kind of a figure eight situation, running through another switch to loop the tam back around in another direction.

Or even branching off again in the harbor area. That might be interesting as well. I'll have to think it through a bit more before committing. :)

Tuesday, May 6, 2014

Naze hashi なぜ橋


While I think the bridges could use another small round of detailing, I'm pretty happy with the way they've turned out. I added some people, cars, lights, railings, a bench and other details that really pulled things together.

Comments welcome, as usual. :)


I painted up the trestle - I like it much better than the black.






The last round of bridge details really made a huge difference.










Seeing the bridges in place makes me happy as well. While more blending and the like needs to be done, this first round of building worked out well. Once I get the water and other scenic elements in place, it's really going to make the bridge area pop. 










 Things are coming along. There are areas and scenes that I'm enjoying immensely! :)








Saturday, May 3, 2014

Interesting Kato Uniplate solution

I was browsing around and stumbled onto this image from a blogger in Japan (( http://mokei-ya.cocolog-nifty.com/ )) 

They had a fun way to "break up" the somewhat squared off Unitram road plates.  I really like the idea!



I think I might have to take something like this on for Shizuka. I'm going to have to look at the arrangement to see if my space would allow for something like this.

Soyokaze Bridge buidling - Phases 01 and 02


As I've said in previous posts, I've finally come up with a reason for the trestle at the front of my layout. And, that lead to another bridge creation - this time for cars and foot traffic.

Naze hashi  
なぜ

(Why Bridge)  :)

I did a series of rough sketches to get the design down. The base of the bridge is foam core with styrene accents and supporting structures.







Additional "cheap" styrofoam was  used as the under support structure.





 I'm going to paint up the area below the bridge to represent a sort of estuary or inlet.



 The design is simple, but I like the feeling - foot traffic on one side and autos on the other.




 

I did the first round of building, then sprayed the whole bridge with a gray. The arches will be painted in a traditional red.




I also had to do a double check in the space afterwards. After seeing the bridge in place, the bridge seemed a little modern for the space right in front of the Village, however it made sense for the City. I plan to add wood accents to offset the modern look a bit.








As I assembled the bridge, little things started popping up in my head. Items like pedestrian safety and barriers so cars and people wouldn't just...OOPS it off the roadway into the water. hehehehe These details are being addressed as best I can so that I can look at the bridge without being upset about the flaws. :::grin:::: I'm adding more and more of these safeguards - Phase 02.


 Phase 03 is just another level of details and painting. Photos will follow, of course.

Comments welcome!